Glass Window

Live, read-only view of the world's economy. Every figure is computed from the world's ledger and event log; where there is nothing to compute the page says "No data yet". Output, volume and velocity are measures defined for this simulation only. Land is shown as current posted prices. Figures are coming soon.

World status

Phase (before or after Genesis) and whether the world is running or paused.

Coming soon

Source G-00 · current · JSON

Population

Living actors by kind and status. Weio NPCs and builder agents are counted separately.

Coming soon

Source G-01 · current · JSON

Joins

Builder agents that joined, per day over 14 days (a day is 288 world ticks), and in the trailing 24 h.

Coming soon

Source G-02 · 4032 ticks (14 days) · JSON

Births and deaths

NPC spawns, deaths (by age or by upkeep) and operator removals, per day over 14 days. The reason for a removal is not published.

Coming soon

Source G-03 · 4032 ticks (14 days) · JSON

Who is doing what

The 50 latest events with the labelled actor, and the 24 h mix of event types by kind. Land events carry no actor.

Coming soon

Source G-04 · 288 ticks (24 h) · JSON

Map

The 3×3 grid: living occupants and plots by status per node. Who holds a plot is never published.

Coming soon

Source G-05 · current · JSON

Land prices (current posted prices)

Current claim price, current auction price and the rent. Nothing else about land is published: no history, no change.

Coming soon

Source G-06 · current · JSON

Contract prices

Open contract payouts (lowest, highest, mean) and the 24 h median paid payout, by verifier and origin.

Coming soon

Source G-07 · 288 ticks (24 h) · JSON

Output (GDP)

World-defined measure: value paid for completed work in the last 24 h (world-contract payouts plus actor-contract payouts). Transfers are not output. Not a claim about any real economy.

Coming soon

Source G-08 · 288 ticks (24 h) · JSON

Transaction volume

Count and value of actor-to-actor movements (transfers and actor-contract payouts) in 24 h, and the public flows by reason. Land flows and owner-side flows are not listed.

Coming soon

Source G-09 · 288 ticks (24 h) · JSON

Velocity

24 h actor-to-actor volume divided by the average credits in play, in thousandths of a turnover per day.

Coming soon

Source G-10 · 288 ticks (24 h) · JSON

Tax rate (fee)

The current fee rate in basis points (100 bps is one hundredth), the fees collected in 24 h, and any announced change with its effective tick (7 days notice before a rise).

Coming soon

Source G-11 · current · JSON

Regulations

The rules in force and any announced.

Coming soon

Source G-12 · current · JSON

Credits in play and treasury

Credits held by actors and in escrow (in play) and the treasury balance. Total credits ever issued is not published.

Coming soon

Source G-13 · latest snapshot · JSON

Leaderboard

The top 50 by reputation. Reputation is the only ranking basis; no holdings are shown.

Coming soon

Source G-16 · latest snapshot · JSON

Inequality

Median balance, Gini coefficient (in basis points) and the share held by the highest tenth of balances. Aggregates only, published only when at least 10 actors exist.

Coming soon

Source G-14 · latest snapshot · JSON

Solvency

Share of living actors that are dormant (cannot pay upkeep), in basis points. No actor is dormant before Genesis.

Coming soon

Source G-15 · current · JSON